View PDF in Objective-C Cocoa on Mac OS X using PDFKit
The code below has been tested and works clean on the latest version of Mac OS X 10.5 Leopard.
Since it applies to native Mac OS X, and not iOS, porting this to work on iPhone/iPad is a bit different, however, it is overall very easy once you have the base concept and the main functionality below is the same.
Note: If you create this as a blank new project and are new to PDFKit, first make sure to add the Quartz framework to your project. (ref)
First, create a class (and corresponding header) to utilize the PDF. (CODE IS CASE SENSITIVE)
PDFImageView.h
#import <Cocoa/Cocoa.h> #import <Quartz/Quartz.h> @interface PDFImageView : NSImageView - (void) loadFromPath: (NSString *) path; @end
PDFImageView.m
#import "PDFImageView.h" #import "DraggableScrollView.h" @implementation PDFImageView - (NSPDFImageRep *) pdfRep { return [[[self image] representations] lastObject]; } - (void) loadFromPath: (NSString *)path { NSPDFImageRep *pdfRep; NSImage *pdfImage; NSRect frame; pdfRep = [NSPDFImageRep imageRepWithContentsOfFile:path]; pdfImage = [[[NSImage alloc] init]autorelease]; [pdfImage addRepresentation: pdfRep]; frame = [pdfRep bounds]; frame.size.height *= [pdfRep pageCount]; [self setImage: pdfImage]; [super setFrame: frame]; if ([self isFlipped]) [self scrollPoint: NSMakePoint(0,0)]; else { [self scrollPoint: NSMakePoint(0,frame.size.height)]; } } - (void) drawRect: (NSRect) rect { NSPDFImageRep *rep; int pageCount, pageNumber; NSRect onePageBounds; [[NSColor whiteColor] set]; NSRectFill (rect); rep = [self pdfRep]; pageCount = [rep pageCount]; for (pageNumber=0;pageNumber<pageCount;pageNumber++) { onePageBounds = [self rectForPage: (1+pageNumber)]; if (! NSIntersectsRect(rect, onePageBounds)) continue; [rep setCurrentPage: pageNumber]; [rep drawInRect: onePageBounds]; } } - (void) mouseDown: (NSEvent *) theEvent { NSScrollView *scrollView; scrollView=[self enclosingScrollView]; if ([scrollView respondsToSelector: @selector(dragDocumentWithMouseDown:)]) [(DraggableScrollView*)scrollView dragDocumentWithMouseDown: theEvent]; else { [super mouseDown: theEvent]; } - (void) setFrameSize: (NSSize) newSize { NSSize PDFsize; float correctHeight; PDFsize = [[self pdfRep] bounds].size; correctHeight = [[self pdfRep] pageCount] * (PDfsize.height/PDFsize.width) * newSize.width; correctHeight = ceil(correctHeight); if (abs (correctHeight - newSize.height) > 3.0) newSize.height = correctHeight; [super setFrameSize: newSize]; } - (BOOL) knowsPageRange: (NSRangePointer) range { range->location=1; range->length=[[self pdfRep] pageCount]; return YES; } - (NSRect) rectForPage: (int) pageNumber { NSPDFImageRep *rep; int pageCount; NSRect result; rep = [self pdfRep]; pageCount = [rep PageCount]; result = [rep bounds]; if (! [self isFlipped]) result = NSOffsetRect(result,0.0,(pageCount-1)*result.size.height); if ([self isFlipped]) result = NSOffsetRect (result,0.0,(pageNumber-1)*result.size.height); else { result = NSOffsetRect (result,0.0,-(pageNumber-1)*result.size.height); return result; } } @end
This class is courtesy of Apple DC and used in the above PDFViewer class. You shouldn’t have to really do anything additional in this one, just plug and play. Allows user to scroll with mouse. I removed alot of comments for brevity to minimize code lines. See Apple reference at bottom for full source and additional info.
DraggableScrollView.h
#import <Cocoa/Cocoa.h> @interface DraggableScrollView : NSScrollView - (BOOL) dragDocumentWithMouseDown: (NSEvent *) theEvent; @end
DraggableScrollView.m
#import "DraggableScrollView.h" @implementation DraggableScrollView #pragma mark PRIVATE CLASS METHODS + (NSCursor *) dragCursor { static NSCursor *openHandCursor = nil; if (openHandCursor == nil) { NSImage *image; image = [NSImage imageNamed: @"fingerCursor"]; openHandCursor = [[NSCursor alloc] initWithImage: image hotSpot: NSMakePoint (8, 8)]; // guess that the center is good } return openHandCursor; } #pragma mark PRIVATE INSTANCE METHODS - (BOOL) canScroll { if ([[self documentView] frame].size.height > [self documentVisibleRect].size.height) return YES; if ([[self documentView] frame].size.width > [self documentVisibleRect].size.width) return YES; return NO; } #pragma mark PUBLIC INSTANCE METHODS -- OVERRIDES FROM NSScrolLView - (void) tile { [super tile]; // If the user can scroll right now, make our document cursor reflect that. if ([self canScroll]) [self setDocumentCursor: [[self class] dragCursor]]; else [self setDocumentCursor: [NSCursor arrowCursor]]; } #pragma mark PUBLIC INSTANCE METHODS // dragDocumentWithMouseDown: -- Given a mousedown event, which should be in // our document view, track the mouse to let the user drag the document. - (BOOL) dragDocumentWithMouseDown: (NSEvent *) theEvent // RETURN: YES => user dragged (not clicked) { NSPoint initialLocation; NSRect visibleRect; BOOL keepGoing; BOOL result = NO; initialLocation = [theEvent locationInWindow]; visibleRect = [[self documentView] visibleRect]; keepGoing = YES; while (keepGoing) { theEvent = [[self window] nextEventMatchingMask: NSLeftMouseUpMask | NSLeftMouseDraggedMask]; switch ([theEvent type]) { case NSLeftMouseDragged: { NSPoint newLocation; NSRect newVisibleRect; float xDelta, yDelta; newLocation = [theEvent locationInWindow]; xDelta = initialLocation.x - newLocation.x; yDelta = initialLocation.y - newLocation.y; // This was an amusing bug: without checking for flipped, // you could drag up, and the document would sometimes move down! if ([[self documentView] isFlipped]) yDelta = -yDelta; // If they drag MORE than one pixel, consider it a drag if ( (abs (xDelta) > 1) || (abs (yDelta) > 1) ) result = YES; newVisibleRect = NSOffsetRect (visibleRect, xDelta, yDelta); [[self documentView] scrollRectToVisible: newVisibleRect]; } break; case NSLeftMouseUp: keepGoing = NO; break; default: /* Ignore any other kind of event. */ break; } // end of switch (event type) } // end of mouse-tracking loop return result; } @end
And now for the main class of our application which will use the above PDFImageView class and bind/map to our interface.
MainView.h
#import <Cocoa/Cocoa.h> #import <Quartz/Quartz.h> @interface MainView : NSDocument { IBOutlet PDFView *_pdfView; } @end
MainView.m
#import "MainView.h" @implementation MainView //will load PDF from local filesystem in current path as .app is launched from -(void)awakeFromNib{ NSFileManager *filemgr; filemgr = [[NsFileManager alloc]init]; NSString *currentpath = [[[[NSBundle mainBundle] bundlePath] stringByDeletingPathExtension] stringByDeletingLastPathcomponent]; //[Util MessageBox:@"currentpath":currentpath]; //SEE MY REFERENCE BELOW FOR DEBUG UTILITY CLASS NSString *fileName = [NSString stringWithFormat:@"%@/%@/",currentpath,@"filename.pdf"]; PDFDocument *pdfDoc = [[PDFDocument alloc] initWithURL:[NSURL fileURLWithPath:fileName]]; [_pdfView setDocument: pdfDoc]; } @end
References
Apple DC, http://developer.apple.com/library/mac/#samplecode/PDFView/Introduction/Intro.html
“Show Dialog Message Box in Objective-C Cocoa”, https://ronniediaz.com/2011/06/13/show-dialog-message-box-in-objective-c-cocoa/
Google CodeSearch (“_pdfView”), http://www.google.com/codesearch#search&q=_pdfView+lang:objectivec
Posted on June 13, 2011, in Programming & Development and tagged adobe, apple dc, c#, cocoa, dc, ios, leopard, mac, mac os x, native, objective c, os, pdf, pdfkit, pdfviewer, quartz, quartz framework, render, view pdf, x. Bookmark the permalink. Leave a comment.
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